Survivability* | 161111 |
Hull | 121000 |
Shield | 18000 |
Energy | 3390 |
Speed | 102 |
Weapons | |
Active modules | |
not preinstalled |
Special module |
Cost of manufacturing | 1000000 |
Cost of refitting | 300000 |
|
Description | Energy consumption | Recharge |
---|---|---|
Reroutes energy flow in ship systems. Allows to select between max speed by 20%, weapon damage by 20% or restoring of 250 pts. shield volume per second. | 120 en. | 0,3 s. |
Reroutes energy flow in ship systems. Allows to select between max speed by 20%, weapon damage by 12% or restoring of 400 pts. shield volume per second. | 120 en. | 0,3 s. |
Reroutes energy flow in ship systems. Allows to select between max speed by 30%, weapon damage by 12% or restoring of 250 pts. shield volume per second. | 120 en. | 0,3 s. |
Sensor range increased by 100%. |
Energy regeneration speed increased by 20%. |
Maximum capacitor volume increased by 30%. |
Power of Suppressor Class modules increased by 10%. |
Cooldown time of Suppressor Class modules decreased by 15%. |
Energy drain of of Suppressor Class modules decreased by 25%. |
Shield resistance | Hull resistance | ||||
---|---|---|---|---|---|
to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) | to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) |
0 | 30 | -30 | 15 | -15 | 45 |
Level | Energy | Hull, (pts.) | Shield | Sensors | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
capacity, (pts.) | for afterburner, (pts./s) | regeneration, (pts./s) | capacity, (pts.) | regeneration, (pts./s) | range, (m) | target lock time, (s) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Level | Speed | Acceleration, (m/s2) | Strafe, (m/s) | Pitch, (deg./s) | Roll, (deg./s) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
march, (m/s) | afterburner, (m/s) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Ships | |||||||||||||||
Interceptors | Fighters | Frigates | Destroyers |